The objective of the game Trap the Mouse is to strategically place blocks on a grid in order to trap the mouse and prevent it from escaping.
- A grid board
- Blocks or tokens
- A mouse token
- Place the grid board on a flat surface.
- Decide who will play as the mouse and who will play as the trapper.
- Place the mouse token on any empty square of the grid.
- The trapper starts the game.
- On each turn, the trapper can place one block on an empty square of the grid.
- The mouse moves after the trapper’s turn. It can move horizontally or vertically to an adjacent empty square.
- The trapper and mouse take turns until one of the following conditions is met:
- Mouse is trapped: The trapper successfully surrounds the mouse on all four sides, making it impossible for the mouse to move to an adjacent square.
- Mouse escapes: The mouse reaches one of the four edges of the grid and there is an open path for it to escape.
- If the mouse is trapped, the trapper wins. If the mouse escapes, the mouse wins.
- The trapper should try to create a barrier around the mouse, limiting its movement options.
- The mouse should aim to find paths that are difficult for the trapper to block.
- Both players should anticipate each other’s moves and think several steps ahead.
- Experiment with different strategies and adapt to the changing board conditions.
- Multiple mice: Play with multiple mouse tokens, and the trapper must trap all of them.
- Time limit: Set a time limit for each player’s turn to add a sense of urgency to the game.
- Obstacles: Introduce additional obstacles or special blocks that can impact movement or create new strategic possibilities.